Explore how Autodesk Arnold, a high-end production renderer, can be used with Blender via the community-developed BtoA addon. Learn about its features, CPU/GPU capabilities, licensing, and setup for professional rendering workflows.
Discover how to use Cryptomatte in Blender Cycles (updated for 4.x) to generate accurate ID mattes for objects, materials, or assets. Learn to enable passes, use the Cryptomatte node in the compositor, and leverage OpenEXR for professional compositing workflows.
Selecting the right GPU renderer in 2024 depends on your 3D software, project needs, and budget. This guide explores top options like Cycles, OctaneRender, Redshift, V-Ray GPU, Arnold GPU, and Unreal Engine's Path Tracer, helping you choose.