A loop cut is a way of adding an edge loop to a mesh. An edge loop is a line of connected edges that runs around the perimeter of a mesh. Loop cuts are used to add detail and definition to models, and they're a...
The MeasureIt add-on is a quick and easy way to measure objects in Blender. It's easy to use and lets you get accurate measurements without having to fiddle with the built-in ruler tool.
1. Enable the Proportional Editing button in the Tool Shelf. 2. Make sure you have the correct modifier key (Shift, Ctrl, or Alt) enabled. 3. Select the correct falloff mode in the Proportional Editing panel....
Shape keys are a powerful tool in Blender that can be used to deform objects in many different ways. By creating different shapes and then interpolating between them, you can create all sorts of complex animati...
Render Photoshop is an amazing program that makes creating graphics and marketing materials so much easier. It's easy to use and the results are always impressive.
There is no one-click way to select an entire loop cut in Blender. However, you can select all the vertices in a loop cut by selecting one vertex in the loop cut, then pressing Shift+Alt+G.
Retopology is the process of creating a new, lower-polygon mesh on top of an existing high-polygon mesh. This new mesh will have all the same essential details as the original mesh, but with a fraction of the p...
To add an edge in Blender, first select the two vertices that you want to connect with an edge. Next, press the 'Ctrl+E' hotkey to bring up the edge menu. Finally, select the 'Edge' option to create a new edge ...
To create a UV map in Blender, first select the object you want to map, then go to the UV/Image Editor and click on the UV button. Next, click and drag your mouse over the faces of the object you want to textur...
To make a room in Blender, you'll need to add a room object and some furniture objects to your scene. You can then position your furniture objects in the room and render your scene to see your results.
You can use the 'G' key to grab a mesh and move it around, the 'R' key to rotate it, and the 'S' key to scale it. To delete a mesh, press the 'X' key. To animate a mesh, select it and press the 'Animate' button...
There is no one 'right' way to sculpt a face in Blender. Different techniques may work better for different people, depending on their natural facial features and the look they are going for. Some common method...
With MakeClothes Blender, you can browse through thousands of clothes, all in one place. And the best part? You can try on the clothes right from your computer, without ever having to leave your house.