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Blender render region
- Authors
- Name
- Sparrow Hawk
Blender's render region feature is a great way to speed up your rendering times. By only rendering the part of the image that you need, you can save a lot of time. This can be especially helpful when you're working with large images or complex scenes.
To use the render region feature, simply select the area of the image that you want to render. Then, go to the render settings and select "Render Region." This will tell Blender to only render the selected region.
One thing to keep in mind is that the render region feature can only be used with the CPU renderer. So, if you're using the GPU renderer, you'll need to switch back to the CPU renderer in order to use this feature.
Overall, the render region feature is a great way to speed up your rendering times. By only rendering the part of the image that you need, you can save a lot of time. This can be especially helpful when you're working with large images or complex scenes.
Related questions:
Q: How do I clear my render region?
A: In the 3D view, select the region you want to clear by holding down the left mouse button and dragging over the area. Press Ctrl+X or go to Edit > Clear to remove the selected region.
Q: What renderers work with Blender?
A: There are many renderers that work with Blender, including Cycles, LuxRender, and YafaRay.
Q: How do I change the render window in Blender?
A: 1. Select the window you want to change the render window in. 2. In the top menu bar, go to Window-> Toggle Render Window. 3. A new render window will open up in the selected window.
Q: Is CPU or GPU better for rendering Blender?
A: There is no definitive answer to this question as it depends on a variety of factors, such as the type of scene being rendered, the complexity of the scene, and the type of CPU or GPU being used. However, in general, GPUs are typically better suited for rendering than CPUs, due to their ability to process large amounts of data in parallel.