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Blender importer

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    Rodney Zamora
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Hey there! If you're reading this, then you're probably interested in learning how to import Blender models into your game. Luckily, it's not too difficult to do! In this blog post, I'll walk you through the steps necessary to get your Blender models imported into Unity.

The first thing you'll need to do is export your Blender model as an .fbx file. To do this, go to File > Export > FBX (.fbx) in the Blender menu. In the Export FBX dialog that pops up, make sure that the "Selected Objects" option is checked. This will ensure that only the objects you have selected in Blender are exported.

Next, open up Unity and create a new project. Once your project is open, go to Assets > Import Package > Custom Package. In the Import Custom Package dialog that pops up, navigate to the location of the .fbx file you exported from Blender and select it.

Once the .fbx file has been imported, you should see it appear in the Project window in Unity. You can now drag and drop it into the scene to use it in your game!

I hope this blog post has been helpful in getting you started with importing Blender models into Unity. If you have any questions, feel free to leave a comment below and I'll do my best to answer them.

Q: Can you import Blender?

A: Yes, Blender can be imported into Unity.

Q: What files can Blender import?

A: Blender is able to import a number of file formats, including 3D models and animations.

Q: How do I import models into Blender?

A: 1) In Blender, go to File > User Preferences. 2) In the Add-ons tab, search for "Import-Export: Wavefront OBJ format" and check the box to enable it. 3) Save your User Preferences. 4) In the File menu of Blender, go to Import > Wavefront (.obj) 5) In the file browser that pops up, navigate to the location of your .obj file and select it. 6) In the Import OBJ dialog box that appears, leave the settings at their defaults and click the Import OBJ button. 7) Your model should now be imported into Blender!

Q: How do I import FBX into Blender?

A: In Blender, go to File > User Preferences > Import/Export.

Enable the "Import-Export: FBX format" checkbox.

Click "Save User Settings" at the bottom of the preferences window.

Now when you go to File > Import, you should see "FBX" as one of the file formats.