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How to make gmod models in blender

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    Sparrow Hawk
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  1. Download and install Blender

  2. Launch Blender and open the Preferences window

  3. Go to the Add-ons tab and search for the "GMod Model Importer" add-on

  4. Enable the add-on and click "Save User Settings"

  5. Exit the Preferences window

  6. In the main Blender window, go to File > Import > Half-Life Model (.mdl)

  7. Select the desired .mdl file and click "Import MDL"

  8. The model will now be imported into Blender!

  9. To edit the model, select it in the 3D View and go to the Properties window

  10. In the Properties window, go to the Modifiers tab and add a Subsurf Modifier

  11. Set the Subsurf Modifier to use 3 subdivisions and click "Apply"

  12. The model is now ready to be edited in Blender!

Q: How do I use a blender model in GMod?

A: There are a few ways that you can use a blender model in GMod. One way is to export the model as an .obj file, and then import it into GMod using the Obj importer. Another way is to export the model as a .mdl file, and then import it into GMod using the Mdlv2 importer. Finally, you can also use the Blender Source Tools to directly export the model into GMod.

Q: How do I import a GMod map into blender?

A: Open up Blender.

Go to File > Import > Half-Life 2 .bsp

Navigate to your GMOD folder and select the map you want to import.

Click Import BSP.

Your map should now be imported into Blender!

Q: How do you make a GMod player model from scratch?

A: 1. Find a good modeling program. Blender is a good free one.

  1. Find some tutorials online on how to use the modeling program you chose.

  2. Model your player model to your liking.

  3. Export your model as an .mdl file.

  4. Place your .mdl file in your Garry's Mod/garrysmod/addons/ directory.

  5. Start up Garry's Mod and go to the "Player Models" tab in the spawn menu. Your model should be there!

Q: How do you make yourself a ragdoll in GMod?

A: There is no official way to do this, but there are a few methods that people have used. One is to use the console command "ragdoll_create" followed by the name of the model you want to use. Another is to use the "create_ragdoll" console command.