Published on

How to edit sfm models in blender

Authors
  • avatar
    Name
    Rodney Zamora
    Twitter

If you're a fan of the popular Source Filmmaker (SFM) tool for creating 3D animations, you might be interested in learning how to edit SFM models in Blender. Blender is a powerful and free 3D modeling and animation tool that can be used for a variety of purposes, including creating SFM models.

In this tutorial, we'll show you how to edit an existing SFM model in Blender. We'll be using a free model of the character Tracer from the game Overwatch as our example.

First, open Blender and go to File > Import > Source Filmmaker. This will open up the SFM import dialog. Select the model file you want to import and click the Import SFM button.

Once the model is imported, you'll see it in the 3D view. You can now begin editing it to your heart's content! To learn more about Blender and its many features, be sure to check out the official documentation.

Q: Can you use SFM models in blender?

A: Yes, you can use SFM models in blender.

Q: How do I change models in SFM?

A: To change models in SFM, first go to the Model Browser. Then, in the search bar at the top, type in the name of the model you want to change. Once you find the model you want, click on it and then click the "Replace" button.

Q: How do I change the source model in blender?

A: 1) Select the object you want to change the source model for. 2) In the "Object" panel of the "Properties" window, scroll down to the "Duplication" section. 3) In the "Duplication" section, change the "Source" drop-down menu to the desired source model.

Q: How do I save edited models in SFM?

A: There is no "save" button in Source Filmmaker, but you can export your edited model as a .dmx file. To do this, go to File > Export, and select .dmx from the drop-down menu. Choose a name and location for your file, and click Save.