- Published on
Blender viewport
- Authors
- Name
- Rodney Zamora
Blender is a 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. It also supports the entirety of the renderer pipeline—modeling all the way through to final rendering.
Interactive rendering (IPR) is a feature of 3D computer graphics software that allows a user to view changes to materials, lighting, and other settings in real-time, without having to render a final frame. IPR has been a part of Blender since version 2.5x.
To access IPR in Blender, go to the Render tab in the Properties editor and select the Interactive render button.
Once IPR is enabled, changes to materials, lighting, and other settings will be immediately visible in the viewport. To disable IPR and return to normal rendering, simply select the Interactive render button again.
IPR is a great way to quickly preview changes to your scene without having to wait for a final render. It is also useful for troubleshooting issues with materials, lighting, and other settings.
Related questions:
Q: What is the viewport in Blender?
A: The viewport is the 3D window that you see when you are working in Blender. It is the area where you can see and manipulate your 3D models.
Q: How do you view viewport in Blender?
A: To view the viewport in Blender, simply go to the View menu and select Viewport.
Q: How do you add a viewport in Blender?
A: In the Tools panel of the 3D View, click on the Add Viewport button.
Q: How do I change the viewport in Blender?
A: 1) Select the Viewport you want to change
In the Viewport drop-down menu, select the desired viewport
Adjust the viewport settings as desired