- Published on
Blender ui overhaul
- Authors
- Name
- Rodney Zamora
The Blender UI is getting an overhaul! We've been working on this for a while and it's finally ready for public testing. If you're a Blender user, we'd love to hear your feedback on the new UI.
The biggest change is the switch to a dark theme. We've found that this is much easier on the eyes, especially when working for long periods of time. It also makes the UI feel more modern and professional.
We've also made some changes to the layout of the UI. We've moved some of the buttons around and added some new ones. We've also made the text larger and easier to read.
Overall, we think the new UI is a big improvement over the old one. We hope you agree!
Related questions:
Q: How do I fix the UI in Blender?
A: There is no one-size-fits-all answer to this question, as the best way to fix the UI in Blender may vary depending on your individual needs and preferences. However, some tips on how to improve the UI in Blender include:
-Making sure that all of the menus and panels are properly aligned
-Checking the size and position of all of the elements on the screen
-Ensuring that all of the buttons and icons are properly sized and positioned
-Making sure that the color scheme is consistent throughout the UI
Q: How do I reset the UI in Blender?
A: There is no reset button for the UI, but you can reset some of the key settings by going to the File menu and selecting "Load Factory Settings".
Q: How do I resize the UI in Blender?
A: There is no one-size-fits-all answer to this question, as the best way to resize the UI in Blender will vary depending on your individual needs and preferences. However, some tips on how to resize the UI in Blender include:
-Using the 'Window Size' option in the 'User Preferences' menu to adjust the overall size of the Blender interface
-Adjusting the size of individual windows and panels within the interface by dragging their borders
-Using the 'Scale' option in the 'View' menu to resize the entire interface to a specified percentage
Q: What are the five parts of blenders interface editor?
A: The five parts of the Blender interface editor are the menu bar, the toolbar, the left panel, the right panel, and the bottom panel.
Related links:
- Is anyone going to talk about the new 2.8 UI??? : r/blender
- The interface overhaul is a huge accomplishment. I suspect ...
- New 2.8 UI is annoying - Blender Development Discussion
- Andrew Price on Twitter: "@xan2622 Blender 2.8 will have a ...
- Blender 3D By Example - user interface (UI) - Packt Subscription
- 2.80 — blender.org
- Blender 3.x roadmap