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Blender select bones in weight paint

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    Sparrow Hawk
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When working with Blender's weight paint mode, it's often necessary to select specific bones in order to paint weights onto them. This can be done by selecting the bone in question in the Armature panel, but it's often more convenient to do it directly in the 3D view.

To select a bone in the 3D view, first make sure that you're in weight paint mode (pressing W will toggle you in and out of this mode). Then, simply hover your mouse over the bone you want to select and press LMB. The bone will be selected and you can now paint weights onto it.

If you want to select multiple bones, you can do so by holding down Shift while selecting them. This is useful if you want to paint weights onto multiple bones at the same time.

Once you're done painting weights, you can deselect the bones by pressing A. This will select all bones in the view, so you'll need to press A again to deselect them all. Alternatively, you can press LMB on an empty area of the view to deselect all bones.

Q: How do you change bones in weight in paint mode?

A: There is no weight paint mode in Blender. However, you can change the weight of bones in the Weight panel of the Properties editor.

Q: How do I select a specific bone in blender?

A: There are a few ways to select a specific bone in Blender. One way is to select the armature object in Object mode, then enter Edit mode. In the Armature tab of the Properties window, under Display, select the bone you want to select. Another way is to select the armature object in Object mode, then enter Pose mode. In the Pose tab of the Properties window, under Display, select the bone you want to select.

Q: How do you select multiple bones in blender?

A: There are a few ways to select multiple bones in Blender. One way is to hold down the Shift key and then click on the bones you want to select. Another way is to use the Lasso Select tool and draw a selection around the bones you want to select.

Q: How do you change bone weights in blender?

A: There is no one-size-fits-all answer to this question, as the process of changing bone weights in Blender will vary depending on the specific model and rig you are working with. However, in general, you can use the Weight Paint tool in Blender to increase or decrease the influence of a given bone on a mesh.