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Blender keyframe interpolation

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    Rodney Zamora
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Blender's interpolation system is key to its animation functionality. By default, when you create a new keyframe, Blender will interpolate the motion between that keyframe and the previous one using a Bezier curve. This produces very smooth animations, but sometimes you may want more control over how the motion is interpolated.

There are three different interpolation modes in Blender: Linear, Bezier, and Constant. Linear interpolation produces straight-line motion between keyframes, while Bezier interpolation produces smooth curves. Constant interpolation holds the keyframe's value constant until the next keyframe, which can be useful for creating abrupt changes in motion.

To change the interpolation mode for a keyframe, select the keyframe in the Timeline and press I. This will open the Interpolation Menu, which allows you to select the desired interpolation mode.

Once you've selected the desired interpolation mode, you can further tweak the motion by adjusting the handles on the keyframe. Linear interpolation has no handles, while Bezier interpolation has two. Constant interpolation has one handle, which determines the value of the keyframe.

To adjust a handle, first select the keyframe in the Timeline. Then press G to grab the handle, and move it to the desired position. You can also press R to rotate the handle, or S to scale it.

Keyframe interpolation is a powerful tool that can be used to create a wide variety of animations. Experiment with the different interpolation modes and handle types to see what kinds of motion you can create.

Q: How do I set keyframe interpolation in Blender?

A: In the dope sheet, select the keyframes you want to change. In the keyframe interpolation dropdown (located above the dope sheet), select the interpolation method you want to use.

Q: How do you interpolate frames in Blender?

A: There are a few ways to interpolate frames in Blender. One way is to use the " interpolate" function in the " graph editor" . Another way is to use the " interpolate" function in the " dope sheet" .

Q: How do you keyframe interpolation?

A: To keyframe interpolation, select the keyframes you want to interpolate in the Timeline panel. Then, go to the Animation menu and choose Keyframe Interpolation.

Q: What are the 4 basic types of interpolation for keyframes?

A: 1. Linear interpolation 2. Bezier interpolation 3. Catmull-Rom interpolation 4. Hermite interpolation