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Blender bone rotation problem

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    Rodney Zamora
    Twitter

If you're having trouble getting your bones to rotate properly in Blender, there are a few things you can try. First, make sure that the bone you're trying to rotate is selected in Edit Mode. If it's not, you won't be able to rotate it.

Next, check to see if the bone is connected to any other bones. If it is, you may need to select those bones as well before you can rotate the one you're interested in.

Finally, make sure that you're using the right kind of rotation. If you're trying to rotate a bone around its own axis, you'll need to use the "Local" rotation mode. If you're trying to rotate it around another object, you'll need to use the "Global" rotation mode.

If you're still having trouble, there are a few other things you can try, like resetting the bone's rotation or recalculating the bone's matrix. However, if you're still having trouble after trying all of these things, you may want to ask for help on a forum or chat room for Blender users.

Q: How do I fix bone orientation in Blender?

A: There are a few ways to fix bone orientation in Blender. One way is to go into Edit Mode, select the bone you want to fix, and then press "R" to rotate it. Another way is to go into Pose Mode, select the bone you want to fix, and then press "Ctrl+R" to rotate it. Finally, you can also go into Weight Paint Mode, select the bone you want to fix, and then press "Shift+R" to rotate it.

Q: How do you lock a bone rotation in Blender?

A: There are a few ways to do this:

  1. Select the bone you want to lock, and go into Edit mode (press Tab). Then, in the Properties panel (N key), scroll down to the "Constraints" section. Click the "Add Constraint" button, and choose "Limit Rotation."

  2. Another way to do this is to select the bone, and go into Pose mode (press Ctrl+Tab). Then, in the Properties panel (N key), scroll down to the "Bone Constraints" section. Click the "Add Constraint" button, and choose "Limit Rotation."

  3. You can also use a Python script to lock the rotation of a bone. To do this, select the bone, and go into Edit mode (press Tab). Then, in the Properties panel (N key), scroll down to the "Constraints" section. Click the "Add Constraint" button, and choose "Python." In the "Script" field, type in the following:

bone = p.bones[bone_name] bone.lock_rotation = (True, True, True)

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